![]() ![]() ![]() The Disruptor is reminiscent of the Protoss Reaver from Brood War in that precise micromanagement is required to deliver greater damage. It attacks by discharging a ball of energy which can be player-controlled and directed at the opponent, dealing massive damage. Another new unit is the Disruptor, built from the Robotics Facility and requiring the Robotics Bay. ![]() As for new units, the Protoss receive the Adept, a Gateway/Warp Gate unit which excels against light-class units like the Terran Marine or Zerg Hydralisk and can use "Psionic Transfer", creating a psionic copy of the unit to which the Adept teleports after a few seconds, favoring hit-and-run tactics. The Immortal loses its trademark Hardened Shields from HotS and WoL, and instead receives the new "Barrier" ability, which mitigates damage temporarily. The Carrier now has the ability to launch interceptors at a longer range and safer distance. The Warp Prism, the trademark Protoss air transport, now has the ability to pick up units at a longer, safer range, but still must get on point to unload any cargo or deploy its psionic field utilized to warp-in Protoss units. It can now also cast a Stasis Ward, an invisible mine-like structure that, when detonated, traps units in a small radius in stasis, much like the Stasis Field ability from the Arbiter of StarCraft: Brood War. The Oracle from Heart of the Swarm now has its Revelation and Envision abilities combined into one. If used for full duration, it saves 10 seconds on production. Chrono Boost can apply to multiple structures, and gives a good boost to production for a small amount of time. The Protoss no longer have the Photon Overcharge ability. The game is still being modified and balanced to this day, resulting in some of the changes described being outdated. Specific changes were also made to the abilities and mechanics of each playable race. Changes include decreasing resource quantity and increasing the number of workers spawned at the beginning of the game. Most notably, the resource system was changed in order to encourage aggression and territorial control, and to minimize a lack of action at the beginning of multiplayer games. Several multiplayer game mechanics were modified in Legacy of the Void. Game writer Chris Metzen has likened the story to that of the film 300, with a small force engaging a much more powerful one in a desperate last stand. Other characters, including Jim Raynor and Sarah Kerrigan, play smaller parts in the story as well. Artanis' goal is to unify the Protoss and stand against Amon, a fallen Xel'Naga who wishes to reshape the universe in his image. Missions are accessed through a Protoss version of Hyperion's "Star Map" known as the Celestial Array. Like the two preceding games, the briefing room allows interactive exploration but this time on board a Protoss Arkship known as the Spear of Adun. Legacy of the Void's campaign focuses on the Protoss and concludes the events of the Starcraft II trilogy. The single-player campaign features an even number of missions similar to Wings of Liberty and Heart of the Swarm and centers around the Protoss character Artanis, hierarch of the Khalai Protoss and the Nerazim (Dark Templar). ( December 2015) ( Learn how and when to remove this template message) Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources. This section needs additional citations for verification. Pre-ordering the game granted immediate access to the multiplayer beta and a set of three prologue missions titled Whispers of Oblivion, which were subsequently made available to all players following the Heart of the Swarm 3.0 update on October 6, 2015. The pre-order of the game was announced and made available for purchase on and major game retailers on July 15, 2015. The testing closed on November 2, 2015, a week before the November 10 release date. Blizzard launched its invite-only beta testing of the game on March 31, 2015. The campaign, which focuses on Artanis as its protagonist, is a sequel to Wings of Liberty and Heart of the Swarm, and concludes the StarCraft II trilogy. The expansion includes additional units and multiplayer changes from StarCraft II: Heart of the Swarm, as well as a continuing campaign focusing on the Protoss race. The game was released on November 10, 2015. ![]() StarCraft II: Legacy of the Void is a standalone expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the third and final part of the StarCraft II trilogy developed by Blizzard Entertainment. StarCraft II: Legacy of the Void cover artwork, depicting protagonist Artanis ![]()
0 Comments
Leave a Reply. |